- NVIDIA Untethers Gaming With Project SHIELD
Sunday, January 6, 2013
CES -- NVIDIA today announced Project SHIELD, a gaming portable for open platforms, designed for gamers who yearn to play when, where and how they want.
Created with the philosophy that gaming should be open  and flexible, Project SHIELD flawlessly plays both Android and PC  titles. As a pure Android device, it gives access to any game on Google  Play. And as a wireless receiver and controller, it can stream games  from a PC powered by NVIDIA® GeForce® GTX GPUs, accessing titles on its STEAM game library from anywhere in the home.
"Project SHIELD was created by NVIDIA engineers who love  to game and imagined a new way to play," said Jen-Hsun Huang, co-founder  and chief executive officer at NVIDIA. "We were inspired by a vision  that the rise of mobile and cloud technologies will free us from our  boxes, letting us game anywhere, on any screen. We imagined a device  that would do for games what the iPod and Kindle have done for music and  books, letting us play in a cool new way. We hope other gamers love  SHIELD as much as we do."
Project SHIELD combines the advanced processing power of NVIDIA Tegra® 4,  breakthrough game-speed Wi-Fi technology and stunning HD video and  audio built into a console-grade controller. It can be used to play on  its own integrated screen or on a big screen, and on the couch or on the  go. 
Tegra 4 at Its Heart
        At the core of Project SHIELD is the worlds fastest  mobile processor, the new NVIDIA Tegra 4, which delivers enormous power  from its custom 72-core GeForce GPU and the first quad-core application  of ARMs most advanced CPU core, the Cortex-A15. These, combined with  its battery-saver core and energy-saving PRISM 2 technology, deliver  hours of gameplay on a single charge.
Windows and Android Games
        Windows and Android are the worlds most successful  computing platforms, with massive ecosystems of system and software  developers. While not specifically designed for gaming, both open  platforms have drawn gamers by the millions. Project SHIELD is designed  to allow them to enjoy Android and Windows games in a new, exciting way.  
Project SHIELD can instantly download Android games, including Android-optimized titles available on NVIDIAs TegraZone™ game store,  which has already delivered more than 6 million downloads to gamers. It  can also be used as a wireless game receiver to a nearby PC equipped  with an NVIDIA GeForce GTX 650 GPU or higher. 
Console-Grade Controller
        Project SHIELDs ergonomic controller was built for the gamer who wants ultimate control and precision.
Retinal Gaming Display
        Brilliant gameplay and video are provided by Project  SHIELDs integrated 5-inch, 1280x720 HD retinal multitouch display, with  294 dpi. Plus, Tegra 4 with Direct Touch technology gives it touch  responsiveness that is a more consistent, accurate and smooth-flowing  touch input experience than a standard touch device.
Tuned Port, Bass Reflex Portable Speaker System
        Deep, rich audio is critical for a great gaming  experience. And Project SHIELD provides fidelity and dynamic range never  before available on a portable device, through its custom, bass reflex,  tuned port audio system -- with twice the low-frequency output of  high-end laptops.
Project SHIELD can also access Android apps such as Hulu,  Netflix and Slacker Radio, so users can enjoy their movies and music  anywhere without expensive, clumsy wired or wireless speakers. 
Support by Leading Industry Analyst
        Patrick Moorhead, president and lead analyst at Moor  Insights & Strategy, said: "The market has waited years for a  breakthrough gaming device that offers the flexibility, quality and  total enjoyment of Project SHIELD. Few companies other than NVIDIA have  the vision, guts and deep gaming experience to have pulled this off."
Support by Leading Game Developers
        Yves Guillemot, co-founder and chief executive officer  of Ubisoft, said: "Ubisoft is always excited about new hardware  developments, and Project SHIELD promises to bring both mobile and PC  gamers a great new gaming experience. Seeing the PC version of 
Assassins Creed III run on the device is a great example of this, and further strengthens Ubisofts long-standing relationship with NVIDIA." 
Mark Rein, vice president and co-founder of Epic Games,  said: "With Project SHIELD, NVIDIA brings an uncompromising,  high-performance console experience to mobile devices. Amazing games  including 
Real Boxing and 
Hawken, which utilize the  latest Unreal Engine technology, look fantastic on Project SHIELD. This  is just the beginning, and were truly excited to see what more Unreal  Engine developers will do with so much horsepower in such a compact  gaming device."
Bill Wagner, chief production officer at Meteor  Entertainment, said: "Coming from the openness of a PC platform, we love  how accessible Project SHIELD is, and the flexibility it gives gamers  everywhere. Project SHIELD gives us the cutting-edge ability to bring a  huge free-to-play PC game like 
Hawken to the handheld gaming audience." 
Support by Broader Industry 
        "
Shadowgun and 
Dead Trigger showed  how Tegra can redefine mobile gaming on Android. Project SHIELDs  performance has allowed us to bring an even better experience with 
Dead Trigger 2, debuting first on Tegra 4 devices. Our fans are going to love it."
- Marek Rabas, chief executive officer of MADFINGER Games
"Project SHIELD has changed how we approach mobile game development. Tegra 4 helped us create 
Bloodsword -- a new game debuting with the highest resolution textures, graphics and shading weve ever seen on a portable device." 
- Seunghee Do, co-founder at OneQ Soft
"We are very excited to be part of Project SHIELD, and  are quite amazed by the gaming potential of this device. Project SHIELD  is by far the fastest mobile device weve worked on and it lets us put  console quality graphics on a handheld device." 
- Stine Waern, chief executive officer at Ravn Studio AS
"Thanks to Project SHIELDs performance, were able to use the same quality textures and shaders in 
Rochard as on the PC version. Were super excited to bring 
Rochard to Project SHIELD, the first time its ever been playable on a mobile device." 
- Jan Achrenius, chief executive officer at Recoil Games
"Put simply, Project SHIELD is an amazing leap forward,  enabling us to create console-quality visuals previously unthinkable on a  mobile platform." 
- Arden Aspinall, chief executive officer and project lead at TickTock Games Ltd.
PROJECT SHIELD Features
THE WORLDS FASTEST
MOBILE PROCESSOR
Custom 72-core NVIDIA GeForce® GPU
Quad-core A15 CPUHOW GAMES WERE
MEANT TO BE PLAYED
Ultimate control and precision with a full-size console-grade game controller
YOUR GAMES HAVE NEVER LOOKED SO GOOD
5-inch 720p retinal multi-touch display for high fidelity visualsTURN UP YOUR GAME
Custom, bass-reflex, tuned port audio system delivers fidelity and custom range never before experienced on a portable deviceNO LAG MEANS NO EXCUSES
802.11n 2x2 MIMO game-speed Wi-Fi provides high-bandwidth, ultra-fast wireless for seamless game streaming
PURE ANDROID, SO NOTHING GETS IN YOUR WAY
Project SHIELD is stocked with the latest Android Jelly Bean  operating system from Google, providing access to all your favorite  Android applications and gamesData taken from http://nvidianews.nvidia.com/Releases/NVIDIA-Untethers-Gaming-With-Project-SHIELD-8ee.aspx, http://shield.nvidia.com/ (accessed on Jan 15, 2013)